most of your animations are outdated or available with just a quick search on YouTube because they’re stripped from other places and they’re not originals
if you were really putting in the effort and selling custom affordable animation sets, you would have an abundance of profits especially because you sell cross platforms but because you’re trying to sell people something that they can get for free it’s kind of bad business if you put effort into actually making custom unique sets of animation you’d be doing amazing
wait a minute, A lot of our animations are retargeted for you, SO that they can go into more programs like Daz3D and 3DS MAX, We do not steal motions, We just make available what people ask for us to make available. We are now MAKING ALL NEW MOTIONS, Please help us support that ENDEVOR. Thanks ad Cheers
Will the PMX-to-FBX utility ($$) be upgraded to support PNG/JPG etc texture calls, hopefully with Alpha channels ?? ( I suspect I'm one of scant few users... )
is it texture calls or the alpha channel?
The texture 'calls', mostly, as some PMX make many, *many* 'calls'-- 20, 30, 50, 70++
Too many to hand-load unless truly desperate.
I take it my link to how PMX files store 'calls' did not help... :-(
maybee they assume there is a directory with texs in it, right next to the model?